If you want a friend in high places. Inside you've find the lighter on a chair - and also a perk magazine for your efforts. You have to fight them as you come out. Before entering there are a cultist and an animal on the back. The bunker door requires a key. a bow, a lot of money, 3 perk books (each one of them gives you 1 perk point) and ammo. Whitetail Mountain is controlled by Jacob Seed, he is a maniac who is using some kind of music to turn people into monsters. Look for the control room, where you will talk to Eli for the first time and the note is found near one of the security TVs. The mission will fail if he dies. Look for a white table. 12:30 Found two Judges killed arrow wounds. Finally a helicopter will chase you, shoot it down with a rocket launcher before it destroys your vehicle. Simply climb down and pull the door shut. The first one to destroy is on the right as you come out. The closest areas are in the Whitetail Mountains, so head to one of those locations. Next thing you will need is Lockpicking ability that will cost 6 points. We and our partners use data for Personalised ads and content, ad and content measurement, audience insights and product development. 6) Check in every 2-3 hours to see if they need an additional dose. With the right data, I can make a difference all these deaths won't be for nothing. Go inside the cabin and the note is found near an electric stove. And also you will need to find the key first. At the Wolfs Den go and talk to Eli. Have a look around and you'll spot a bunker on the farm. You don't have to find all these things on your first visit in this area. Go in the house and down below in the kitchen you will find the key card that will be used to unlock the door in the bunker. Eli will next tell you to go to Hawkeye Tunnel to rescue more hostages. Once all the enemies are killed the mission is complete. After planting both of the bombs you get 15seconds time to escape. Whitetails gotta watch each others backs. You have to keep fighting unless all are gone. All logos and images are copyrighted by their respective owners. After reading it, you . Followed by two of those "Judge" beasts of theirs. The bunker is below the water, swim down, and then swim up to reach the other side. We have polluted our minds by letting the pathetic sycophants that run our government support those that can't help themselves. On one of the wooden piles you will find your 16th magazine. Keep swimming till you reach a bunker door on your top. You have to destroy the beacons around to stop the music. 2: Gone Squatchin'. When you have gained enough resistance points, Jacob will send his hunters to get you. After reaching the highest one you have to face the hangar. Interact with it, and go outside. AndreasV you absolute legend. She will want you blow up a training center for the chosen. This guide follows after our Henbane River walkthrough, liberating the region and defeating Faith. Then, you can use the hatch (the picture 2). Once again you need to head down into the bunker to grab the lighter off the shelf. The note is beside a dead guy. Status Jump to the next ledge and go down towards the square tunnel. Reach Fort Drubman that can be located on the North side of this region on the map. He will send you to the Visitors Center for this mission. Location: West of F.A.N.G center across the moccasin river on a wooden bridge you will find your 12th magazine. This location is adjacent to, among others, the Grill Streak, where orders are received from Chad. Go inside the trailer. From the red markings on the forehead I'm pretty sure whatever did that it's man-made, but what sort of chemical/biological compound could produce such a result? Cult took everything I ever loved. Resistance Movement/Civilian Militia/Paramilitary Group, Whitetail Militia members riding a helicopter. She will tell you about destroying jammers on radio towers. Defeat all the enemies and proceed to rescuing the hostages. This note is referring to the patrol convoy on the side mission "Mountain Armed Convoy". You can contact him by email if you need to know exactly how to leave his lawn. Take cover when you are moving ahead, as enemies are watching you from all side. Go outside. To pass through the Gate you must SACRIFICE something of yourself, to let go of the past and fully embrace your future with the Father. Vietnam. It is time we cut the chaff from the wheat, to cull the herd, once and for all. Next, you have to rescue Deputy Pratt. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. From the balcony, you can take down any enemy that is approaching towards the cabin n the first wave of attack. You have to swing ahead, and then use the final grapple point to reach the top of the mountain. The secret room includes a Stanford lighter (one of the secrets of the game), a large amount of cash, 3 talent magazines (each of which adds 1 talent point) and ammunition. Get a grappling hook, it cost 1 point and through this, you can easily climb on radio towers, bridges, mountains, etc. (Hey you! Reach the peak and destroy the jammer that is on top of a radio tower by shooting at it. The note is near a telephone and a radio. Go down towards a locked door with Sacrifice written over it. While we have always called the Whitetail Mountains our home, recent events have made it impossible to guarantee the safety of the children in our care. If I'm gonna die so soon, that means all that really mattered during my time on earth was enjoying myself. You can now enter the bunker. 2023 GAMESPOT, A FANDOM COMPANY. Go to the mill, where you will have to kill all enemies and liberate the area. Here is my short list of potential candidates: The nearby FANG Center has a tamed bear we could use if we can get our hands on it. After these encounters, you will be able to complete the final mission for the area. This will start a mission where you have to locate the bear. After reading the Prepper Stash note for Gone Squatchin' mission, make your way to the vantage point. This region is mainly used for training of the cult . It is at a lookout point on a tree use a grapple rope to get there. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright . a lot of money, materials and 3 perk books (each one of them gives you 1 perk point). Location: South of Baron Lumber mill, theres a petrol pump along the road. Then put a dead body in the feeding trough that is inside the cage to lure a judge. Then return to the center and access the ramp. Get to the area where they are looking at and the note is found on one of the wooden shelves to the right. After the cut scene, escape the armory, you will be making your way all the way to exit, there will be cultist in your path. Far Cry 5 Tenth Lighter Far Cry 5: In the Middle of Nowhere - Whitetail Mountains This is another bunker that isn't too close to a major landmark. His love for competitive gaming started with Counter-Strike and Call of Duty, and now can be seen lurking in Valorant and Rainbow Six: Siege. This area is used as a means of training the army with hunters and judges a plenty in the wilderness. One the left of the door you will find the note. Location: Found in Whitetail Mountains in PIN-K0 Radio Station. The stash in the right room, watch out for a snake. Moving forward, you will get the option to pick up a rifle. After reading it, you have to find Dansky for the key. Shoot the lock to get inside. Bring these back and I'll craft something special for you. 9:37 - 3 hunters, all with bows. Every outpost in Far Cry 5 has silver bars hidden somewhere. Reach the corpse that lies next to the crashed car near Ozhigwan Falls. Far Cry Series Maps. This site uses cookies to provide enhanced features and functionality. For the next lighter, you need to find the Counselors Cabin. After clearing this area, find cheeseburger down the yard towards the water. There are two guards on the top. The key is on the floor. The note is found outside the tent beside the trailer. Location: The sixth magazine is on the east of Cedar Lake, on top of a hill, inside a cave where you will find a couple dancing. For this mission, head towards Wolfs Den and talk to Tammy. The treasure contains, e.g. Eli, one of those Whitetail Militia, came by last night. Shoot the bunker lock and go down. Look for a blue warehouse building. B. Bauer - Showed promise, but ended up failing the second trial. Head over to Cedar Lake, and reach Jacobs Bunker. Inside, you can find, e.g. Look for the control room, where you will talk to Eli for the first time and the note is found on a table near a yellow box. For the next waypoint, go further up, follow the blood trails. Get begin this mission, get to the Wolfs Den, and locate Eli there. Far Cry 3: Blood Dragon. When you reach the camp, jess will ask you to kill the enemies and save the hostages. If you wish to add anything to this article, please feel free to write your opinion in the comments below, Your email address will not be published. M. Barnes - Completed all trials, but unable to complete the sacrifice. Location: Found in Whitetail Mountains in Whitetail Park Ranger Station. One enemy is having a flamethrower so approach with precaution. They could use trained people like me. I was in charge of looking after a bunch of 12 year-olds, take them hiking, canoeing, and generally try to keep them alive. Far Cry Primal. Knew you'd come after me. In the area around Peaches Taxidermy, youll discover the McCoy Cabin. Check the shelf where you can see a yellow medkit and grab the collectible. Inside youve find the lighter on a chair and also a perk magazine for your efforts. The magazine is kept on a rake in the corner. There is another note with the same content below the cabin, on a small shed near the lake. Look for a small tent with an American flag on it. Pick up his magnetic card (the picture 2), go back to the cabin and open it. Find Salvage Camp on the shore and locate the box with a Prepper's Note. Set up the Wolf Beacon at these coordinates and check back in a few hours to see if any have been caught. This page will contain the walkthrough index for all the story missions that take place in the Whitetail Mountains. I'll be out there, fishing in the peace, until I can't no more. Due East of Hope County Jail you'll find the Abercrombie Residence. In the corridor, four enemies wait for you, followed by a room with a wolfs head where the last enemy is. Location: Found in Whitetail Mountains in Grand View Hotel. I've got a feeling that today is going to be the day that I come face to face with the squatch itself! It is one of the prepper stashes located in the Whitetail Mountains. This is one of the prepper stashes in Whitetail Mountains. For this, you have to go near the lake to find the Salvage Camp. After the fight, whitetails will show up to rescue Briggs and the mission will end. In Fort Drubman talk to Hurk Sr. he will ask you to go with his son and kill some peggies that didnt vote for him. To start this mission, head over to F.A.N.G Center in Whitetail Mountains. A marker will indicate the one that has stolen the supplies. Then the second wave will bring boats and helicopters that you have to take down. Don't make this into some Fox and the Hound bullsh*t. If I see you wearing their colors I WILL shoot. And in again the other window Now you can go downstairs into the kitchen. It is based in its namesake; the Whitetail Mountains, fighting Jacob Seeds forces. In total, there are 12 lighter locations in Far Cry 5. Go to the opposite end of the first floor of the house. Jacobs hunter will take you out again. Center. Reach the lower ledge with Dansky's corpse. Reach the cliff and use the Grappling Hook on the first interaction point. There's a group up north, supposed to be real skilled. You can get there by foot. The PowerWash Simulator Midgar Special Pack brings a spark of Final Fantasy VII Remake to the proceedings! Whitetail Mountains are ruled by Jacob Seed, who is the brother of Joseph Seed. There will be judges who will attack so keep an eye around. He lives south east of Falls End. Animal Control | Henbane River | Prepper Stash, Dead Man's Treasure | Henbane River | Prepper Stash, Deep Dive | Holland Valley | Prepper Stash, D.I.Y. You can unlock this mission be visiting Lansdowne Airstrip - this location can be found in the north-east part of Whitetail Mountains (see the picture above). Manage Settings There is a holdout point, the note is on the left side near the sacks on cabinets. Far Cry 3. The note is placed on a wooden pedestal in front of Joseph's picture. Unlock the door and access the reward. Take it and open the case near at the crash point. Two are near the high wall, one up on the balcony and another one at the higher level. He will ask you to rescue one of the whitetails that Jacob has captured. Wasn't Eden's Gate material. That place is near, e.g. 1) Injuries Check the animal for any visible open wounds or signs of distress. You can climb from the roof where you will see two open windows, enter the first from left, down and you will find the kitchen. There you can climb up. For me, my obsession with Bigfoot started when I was a teenager. The Howard Cabin ist still standing after the Collapse. Head west. Use the progress tracker to get 100%! No one is ready. Northwest of Widow's . Next, you will have to jump at the blue ropes and get to the level of the target. You will exit the den and see a dark red world. Get inside through the window. Far Cry New Dawn locations: Global Dutch's Island: Outposts On the island, youll find a cabin - outside is a note that reads:My bunkers compromised, some asshat drove a fucking dredge into it. There are a few cultists in the crash zone. Take a left from the dead body then a right through the door to the end where you will find the 19th magazine on a bed. Follow the next waypoint, and you will reach a door that will lead you to Deputy Pratt. Bailey got bit on the leg, it looks pretty bad. Location: Henbane River - McCallough's Garage. Its leader is Eli Palmer. At the backside of camp, you will have to kill a few more of them and wait for Sarah. 9:45 Helicopter patrol shot at Whitetail boats on the lake. The bunker is also accessible. There will be four enemies as you come out of the room. After destroying all the beacons you will be back to the real world to face Jacob. This completes the mission and you will be back at Wolfs Den. Once again, the lighter is inside a bunker on the property youll find it in the back room. I tried to get it loose, but every time I touch the controls it just digs a deeper hole. Clear the gate and then enter the bunker. Inside the hangar you can find a unique plane, Pack Hunter which will be added to your collection of vehicles. A short journey west of Peaches Taxidermy, across the small river and just before you reach the main road, check out the bunker! Go inside the Souvenir Shop room. Destroy the padlock (use any weapon), go inside the bunker and use the kitchen card to open the door to the treasure room. When you wake up, you find yourself once again in the cage with Jacob around with the music box. Properties and cult outposts in Whitetail Mountains. H. McCalkin - For someone who was supposed to join the 3rd marines, she sure didn't last long in the trials. You will have to locate a house on top of the mountain, the stash is inside but the door is locked. When you reach Whitetail Mountains, talk to Dutch who will ask you to check on his niece near Baron Lumber Mill. We'll try to get to a hospital in the morning. The Whitetail Militia is a Resistance faction in Far Cry 5. Head around the back of the house where you'll find a bunker with the lighter you're looking for. 2) Age Select only fully grown wolves (2 years or older). Through this, you can unlock safes and doors because some stashes are behind doors or locked in a safe. You have to go to Landsdowne Airstrip, on the left corner you will get the note on a trolley. Are you tired of all those fat cats down in D.C. that do nothing but raise taxes and not much else? Once again there will be a grapple point, climb further up and use the grapple point on the broken bridge to swing to the other side. In the cut scene he will push you from a balcony and black out. This site is not associated with and/or endorsed by the Ubisoft or Ubisoft. Go to the Miller Residence in the southeast of Holland Valley and check out yet another bunker where you'll find the lighter on the floor. Read that and turn right. R. Flaherty - Failed to complete the third trial. I had a summer job as a counsellor at a nearby camp. Far Cry 6. Read the notes, then head inside to find the lighter on the shelf. Notable Members Find the box with Prepper's Note (it lies in front of the locked cabin). The bunker entrance is in the shelter at the back of the house. Below the bridge you will find a sewer pipe, go inside and walk to the end you will find the magazine on the floor. Location: Found in Whitetail Mountains in Jacob's Armory. Kill him by going up the front stairs and jumping through the window. I was there, holding her hand, and then she was gone. This is one of the prepper stashes available in Whitetail Mountains. An example of data being processed may be a unique identifier stored in a cookie. It is located on the backside of the house inside a small shed, which has an American flag on it. Once you reach to look for the broken door on the west side, avoid coming into enemies contact. Also, get off his lawn. 3) Wheel them into one of the prepared rooms. Along the road there will be a few roadblocks with enemies. When you head outside there will be two waypoints for the next locations. There will also be a sniper rifle that you can use to destroy beacons from a distance. Look for the cabins inside this area and the notes are found on the counter of each of these cabins. We and our partners use cookies to Store and/or access information on a device. Keep Briggs Safe during the enemy attack. Find McCallough's Garage in the southeast section of the Henbane River region, a short northeast drive up . The McClean Residence can be found not far from the coast near to Dutchs Island. Go to the back of the large house and get to the place from screenshot 1. This requires you to track down 12 lighters for Wendell Redler, given to his platoon in Vietnam. Some of our partners may process your data as a part of their legitimate business interest without asking for consent. They got Kent first, dragged him away to who knows where. Check out the shed and head through the first room to find the lighter on the shelf. Youre looking for the Elliot Residence for this lighter. Look on the east side of Baron Lumber Mill in the region and find Sarah Perkins to talk to her. Location: Found in Whitetail Mountains in PIN-K0 Radio Station. 11:00 Repelled an attack on the Radar Station 4 dead, killed 2 Whitetails. To get to Jacob Seed you need to get 13000 resistance points. M. Hrziwnatzki - Failed after the first trial. This will complete this mission. Talk to Hurk who will ask for your help to retrieve his campaign vehicle that the cultists have taken. You'll find a bunker on the property. Take the gun and head to the next large open room. Go inside and find the lighter on the bed. Youraim is to activate the dredge so that you can swim in through the hole. This will complete the mission. a lot of money, 3 perk books (each one of them gives you 1 perk point) and ammo. A mountain path leads there but you can, e.g. The note is found on a red door. Danny's Lighter - Located in the Whitetail Mountains at the Harris Residence. Go to the tunnel and kill the few enemies towards the entrance of the tunnel. I had to bury Bailey today. The next location to plant is in the basement. Use Grappling Hook to reach its balconies. My bunker's compromised, some asshat drove . Center. When you reach back into Fort Drubman, talk to Hurk Sr. to end the mission. 2) Strap them into the chairs, make sure the restraints are done up tightly. Whitetail Mountains is one of the three large locations to explore in the game world. Location: South west of F.A.N.G Centre and along Moccasin River you will find a tree house, go in there and you will spot your 11th magazine. Now you can open the bunker door. 3) Kept his house, his car, and over half his assets during the divorce, 4) Has never been caught cheating on his wife. Frank was killed by a grizzly bear. Reward: 1973 Pygmalion SSR. You will be playing a similar shooting sequence where you have around 15 seconds only. Examine the area west from Wolf's Den to start this treasure hunting mission. You'll find it southwest of. Feed him the fish and you will gain his loyalty. If you are visiting this area for the first time you will have to take down all the enemies in this area. This region is mainly used for training of the cult army and hunters. This will open up the gate. Location: Found in Whitetail Mountains in Breakthrough Camp. The note is located on one of the warehouses. Godammit, I'm a scientist, I'm not cut out for this. Next, go right and once again use the grapple to swing on the other side. You have to slide down in the place presented in the picture 1. We had set up camp deep in the woods and were just about finished our dinner when we heard something large move through the underbrush. You will have to climb a bit - remember to use the Grappling Hook and to climb on the ledges with blue ropes. Background The Whitetails were once a small group of militiamen dedicated to protecting the Whitetail Mountains against any form of tyranny. To use this website you must enable JavaScript. This is one of the prepper stashes available in Whitetail Mountains. You have to go straight and then turn right; another enemy will be to the right. Look for the counter and the note is found beside the cash register. Far Cry 4. Set in Hope County, a fictional region of Montana, United States, the game revolves around the Project at Eden's Gate, a doomsday cult that has taken over the county at the command of . The bunker hatch is in a small area shown in the screenshot. We found Cheeseburger as a young cub in the dumpster behind a local restaurant. You will reach a house in the mountain with a locked door. Here's our guide for all 12 Comic Book locations in Far Cry 5. Bailey and Kent want to try and make a run for it. Move in deeper in the tunnel to kill the rest of the peggies and rescue hostages. Open the house door for the stash. You will find your 14th magazine on a bench there. Whitetail Park Visitor Center is your next stop, and youll also be passing this way during a main storyline mission. Go inside, down the stairs. This will begin this mission. This will start a new mission where you have to kill The Cook. There will be a helicopter also, after dealing with the enemies you will find Ted. The Whitetail Militia is a Resistance faction in Far Cry 5. Look for a huge warehouse with a message that says "RESIST" in blue paint. The last person you reach will be Eli, and killing him will wake you up in Wolfs Den. At Rae-Rae's Pumpkin Farm, there's a hidden bunker. Keep walking till you reach a grapple point, go up and walk left. How to find every Mars, Vietnam and Zombie Comic Book in Far Cry 5. As your Resistance Meter fills, Jacob Seed will increase his efforts to crush your rebellion. Look for the garage and a workbench. The note is found inside the cabin, in one of the counters. Location: The third magazine is located just next to Cedar Lake. There is a radio tower on the opposite side of the hangar, climb on that and you can glide towards the roof, use a parachute to land. After gaining enough resistance points, you will hear the voice of Jacob on the radio, and you will be passed out. Rifle ammunition 4 skids, 12 boxes each skids. Location: Just south east of your 16th perk magazine is your 17th perk magazine, down the cliff on a tree lookout using your grapple rope to get to it. Find the box with a Prepper's Note. For more tips and updates on the game, you can read our Far Cry 5 Wiki guide. To begin the mission, talk to Hurk Jr. who will assist you in the mission and take you to the location in his car. "Judges". Center. Smiley's Lighter . Have a look around and youll spot a bunker on the farm. Once you have rid yourself of the shackes of your old life then you can open your heart to the Father's voice. The Whitetail uniform is a mix of civilian/military camouflage attire. Now that you have all 12 lighters, you have the code needed to open Wendells secret cache. Headshots are bonuses and will add to your timer. Location: Found in Whitetail Mountains in Grand View Hotel. Center. Cultists may have appeared on the farm, although fighting them is optional. What is it that is keeping you here? There will be two more enemies at the side behind the fence. Look for a lake, at the lake near a tent you will find the magazine. I've gathered all the gear we stripped off the prisoners and put it in the trailer office for safe keeping. When you reach this location, which is a watchtower, Hurk Jr. will use his rocket launcher to kill the enemies in the area. Read the note, then look for the lighter on the table inside. For the final lighter, youre going almost back to where you started. Rae-Rae was killed by the Cult shortly before The Collapse. The note is found on the room of the tower next to 2 piles of garbage bags. You will have to reach the top, look for the blue ropes, those your path to go ahead. Jump over the broken wall and then get into the next room with deer corpse on the wall, you will get a new weapon here too. The note is on the workbench. You have to enter the hangar. Go to the top floor of the warehouse. Look for a small guardhouse and the note is found below the sign that says "INFORMATION". Defeat them before you do anything here. Find the box with a Prepper's Note. The more enemies you take down now will help for the fight later on, but keep it quiet. Travel to the Fillmore Residence, East of Fall's End. I mean, who would come after a bunch of conservationists? In order to unlock the treasure hunting mission, you must reach the Elliot Residence from the picture above. Kill the enemies inside, and unlock pressure doors. You now have to climb even higher. The note is located on the island, look for military cabinet near a shed. . 2006-2023 PlayStation Universe, All Rights Reserved. Sarah Perkins will tell you to visit Breakthrough Camp to study the judges. You will find a new weapon on the table that you can use forward in the next area. This guide follows after our Henbane River walkthrough, liberating the region and defeating Faith. Go towards stone ridge chalet, which is a large house that is located on the south side of Wolfs Den, mark all the enemies in the area and there will be two waypoints. Allies During the attack, enemy helicopters will show up. She will then tell you to go kill Jacob or else she will kill you. Once again use the grapple to reach on top, and then you will get another one over the broken bridge. Following that, a cut scene will mark the end of the mission as you make your way out. Head inside to find the loot. You can get into the sunken boat through an open window in the south side of the hull. Each one of these mission will add up your resistance point that you will need to reach Jacob Seed. Eli will let you know of a drainage tunnel nearby that will take you closer to the hostages. The third Holland Valley lighter can be found at the Miller Residence, inside yet another bunker. Find Kyle's key presented in the picture and use it to open the chest. Dan has been playing games since the 1980s, and doesn't plan on stopping any time soon. With the increased Cult presence I don't know if we'd make it. Location: Towards the north of Wishbone Lake, theres a bridge. We can't stay anymore, it's too dangerous with all these cult patrols around. Go left and you will get the note on the broken wooden ledge. You'll start searching for these following the mission called What They Carried, or when you accidentally stumble across a lighter. fly there in a helicopter if you don't want to lose too much time.